learning@gazlab
interesting web tidbits and best practices in a media driven world
interesting web tidbits and best practices in a media driven world
One topic that continues to intrigue the world is mobile, and with that brings mobile applications. This post is meant to give a brief overview of the mobile realm, some of the ways in which applications can live in that ecosystem and a few tidbits of what the future holds from the perspective of a company trying to understand its minutia.
For this discussion mobile is one of two things.
The case could be made for many other things fitting into the mobile space – but for the sake of this discussion, we’ll stick to these.
Mobile phone share in North America has been fairly flat since 2008. In 2008 there were 182 million sold, 183 Million sold and 190 million predicted sales for 2010.
source 2009-12-16 – Tech Crunchies
An interesting point here is the US holds about 15% of the total mobile phone share world wide for 2008 and 2009 and a predicted 1% drop to 14% in 2010.
The next data we will look at is what is the most popular handset. Again – these are US numbers.
(Understand, this only one handset – so if you have a Motorola razor and a Motorola krazer – those are different.)
| Rim Blackberry (Curve, Storm and Pearl) | 6.3% |
| Apple iPhone 3G | 4.0% |
| Motorola RAZR V3 | 2.3% |
| LG VX9100 (sometimes called the text phone) | 2.1% |
| LG Voyager | 1.7% |
| Samsung SPH-M540 | 1.5% |
So even though these are not all smartphones (in bold), you can see they all have full keyboards for texting – with exception of the RAZR.
But we really need to look at smartphones – because those are the ones which will leverage mobile applications.
Here are the top US Smartphones, by share of smartphone traffic. So this is the amount of use the phone actually gets and opposed tot he sheer number of a brandof phone int he wild.
| Apple iPhone | 49.5% |
| RIM (Curve, Storm and Pearl) | 17.7% |
| HTC (Cream and Touch) | 6.2% |
| Palm Centro | 6.0% |
| source Tech Crunch March 2009 | |
And yet more interesting – we see the numbers with a 6 month change.
| Aug 08 | Feb 09 | change | |
| iPhone OS | 10% | 50% | +40% |
| RIM | 32% | 21% | -11% |
| Windows Mobile | 30% | 13% | -17% |
| Palm | 19% | 7% | -12% |
| Android | – | 5% | +5% |
| source Tech Crunch March 2009 | |||
*Notice the big difference between RIM and the iPhone in the two charts. One speculation is that RIM users are primarily using Blackberries for email. Not web. Therefore – not much overall usage from a web/apps perspective.
One more interesting stat from the US shows us the top 5 sites visited by mobile phone users.
| January – September 2009 |
| 1. Google Search |
| 2. Yahoo! Mail |
| 3. Gmail |
| 4. Weather Channel |
| 5. Facebook |
| from Nielsen wire |
The data team at our company provided me with stats from the internal sites – Gazette and KCRG
| Gazette Q4 | % of total | % of mobile |
| 1. iPhone | 0.68% | 62% |
| 2. iPod Touch | 0.21% | 20% |
| 3. Blackberry | 0.11% | 10% |
| 4. Android | 0.06% | 5% |
| 5. Palm | 0.02% | 2% |
| KCRG Q4 | % of total | % of mobile |
| 1. iPod Touch | 0.51% | 38% |
| 2. iPhone | 0.45% | 34% |
| 3. Blackberry | 0.25% | 19% |
| 4. Android | 0.09% | 7% |
| 5. Danger HipTop | 0.02% | 1% |
So this tells us, locally, we track the same with iPhone users – but RIM people in Eastern Iowa do not look at our sites much with their browser.
There are three options when it comes to mobile applications.
All three have advantages and disadvantages. Let’s take a closer look at all three to see the pro’s and con’s.
Purely Software
Usually the best of the three for appearance – if done properly. Most of the cool games and tightly integrated apps are built on this model. Can, if it chooses, use the web as a data source.
Pros: Very slick. Very tight and feel right. Uses the built in development of the mobile device to have the feel of the app much like the feel of apps that came with the phone.
Cons: Slow to develop. May have to re-write the app three times for three different phone models. Also – iPhone App store takes a long time to get approval. Changes to the app must await App store approval.
Hybrid
Will use a mix of both web and software app. Most of the time you will see links and things in the software app – then when it comes time for dynamic data it will turn to the browser. This works good for apps which are already established on the web – but want a software type presence within the device.
Pros: Leverage the advantage of a software app by having presence and feel. If changes to the app are made for the web – they occur instantly.
Cons: Usually (especially in the iPhone) leaves the user with a mixed state. They start in the app then get moved to the browser…then if they try to go back to the app…it has forgotten where they were and must start over. iPhone App store still takes a long time to get approval. Changes to the app may require re-approval from the App Store police.
Web
This is the pure web play. When you have a complete application written for the web already – sometimes this can be the easy and low cost way to get moved into mobile.
Pros: No wait for the iPhone App store or other store to approve your app. Changes to app can be made anytime and data can be refreshed immediately.
Cons: Not the as slick as some of the native apps. Buttons are web buttons – not the fun and pretty native app buttons. Must play in the browser limitations for the device, which means you may not have access to the address book, phone or other tools.
The trick here to figure out what the purpose of the app is. As with all types of development, looking at the end goal will tell us where we need to go. Are we looking for a quick turn or is it a long term play?
There is really a few things which are really important when it comes to building mobile apps and sites.
Click the CraigsPro icon in the left corner.
Notice my default location of Iowa City is up (plus 11 others) and I can now search “All for Sale” or drill down into a category first.
I’ll search for “gti” and see what it brings ups. Looks like a 2002 in Wisconsin.
Here the listing.
I’ll click the little arrow in the corner to bring up the email choices. Now I can email the poster and get a little more information.
Booya – we’re still in the CraigsPro app – but now I can send an email. When I am done, I get sent back to Step 3 and I can keep browsing.
So this shows you how an app can be really helpful. And the key in mobile is efficiency. It is hard to navigate a phone if the interface has not been designed for a phone.
One more example – hawkeyebowlgame.com
Here is the site without a mobile theme
With WordPress – there are plugins available which can tell what browser you are using. If you come in with a mobile browser – it gives you a different theme.
Voile, a very nice look and easy to manage with a phone.
Here is the article level.
The best part is you do nothing more than install the mobile theme and plugin. The rest is taken care of automagically and with no additional cost.
How do we get started?
There are some companies who have a quick to market solution by making iPhone app builders. (I’m sure other platforms will have these when they get a bit more popular) These can be one of two methods:
We build it – you own it: This is the appmakr style which makes basic apps based on your sites RSS feeds and content. These range from $99-$500 typically a onetime fee. Another interesting looks to be buildanapp.
We build and “host” it: These sites charge a fee ($10-$200/month) and are a more quick to market mobile website. KCRG has used a site called MoFuse for this. These are quick to market – but add more complexity in that you have have two sites to update.
It really depends here, again, what the motivation is. If you are looking for a mobile site, then the latter can be a good idea. Unfortunately, the iPhone and Andriod market has been trained to look for apps, so that makes the mobile web a bit more difficult.
Almost everything. Obviously most people purchase phones to make calls. But if you look at the steps many people go through – they start with free vanity apps, then move to games to pass time and then will move to productivity apps. Like GPS, price searches and even taking payments.
Along those lines – more people are shopping on their mobiles.
from Red Write Web
There are a lot interesting apps and “gimmicks” around in the mobile arena. Two of the biggies are:
“Augmented Reality” is a popular and somewhat gimmicky feature/tool. Look here for more information and it could be interesting – especially when everywhere internet evolves.
Mobile payments are an absolute. Check out Square.
January 20, 2010 - 5:24 pm
http://isites.us/
- iSites enables you to create and self-manage apps for multiple smart phones (iPhone, Android) from one place.